Explosives will be in here, and Micah will find a document detailing their plans at the same time. It's up to you whether you spare him or not. The more prominent portions of what … 7: Kill the lion. Lenny will stop the train at this point, and all remaining guards will crawl out of their hiding spot. Kill or spare O’Driscoll in barn is the first moral dilemma you’ll face in Red Dead Redemption 2. When you find the homestead, you'll put out your lanterns so as to not drawn attention, and then you can follow everyone else down a nearby hill. You won't need it as much at the end, since the rest of the gang will direct gunfire in their direction and clear out the remaining guards fairly quickly, so you want to make sure you use it when it is most needed. The two had arranged to meet at the Red Barn, a local landmark, before eloping to Ipswich.Maria was … This is more of an introductory chapter, focusing on some of the important basics of the game. No point in wasting all that sweet cash. You'll take out your binoculars and see a bit of what is going on in his camp, which eventually leads to him and some others leaving. It reveals everything needed to reach 100% completion in RDR2 . Arthur questions him on it, but Dutch's mind is made up. She … We all know the ill fate that will befall John and his family, but there’s joy and warmth in building the ranch with Uncle and Charles. Don't let Lenny climb up this train before you because there is a good chance he will get himself killed if he's the first one up. Quest Giver: N/A Shoot the final wolf and you're almost home free. Arthur will get some rest, and now you'll have a chance to walk around a bit. He'll wind up punching one of them, on account of Micah being terrible and all. Nearly everyone in Red Dead Redemption 2 can be talked to, so go around and chat everyone up if you want. Kill all the wolves without taking any damage. The first is right when you arrive at camp, and the second is after you loot for a bit and reinforcements arrive. Once the final wolf flees, go over to your horse and climb up to start riding. With renewed strength and the weather finally stable, the gang ride down from the mountains to set up camp at Horseshoe Overlook. If you hit him, you'll kill the wolf in a single shot. These are very easy headshots, and they count towards the total. The hard part is not getting hit during the actual shootout. When you're ready, head to the building marked by yellow on the map and check out the big chest in the corner of the room. I’ve replayed it multiple times – several of which I made ABSOLUTELY sure that I landed %100 of the shots. The hide in buildings or get out of sight making it extremely hard to kill them all from up top. Follow Micah through the snow, and you can chat with him a bit and find out he's not too happy about some of the freeloaders in your group. Phineas T. Ramsbottom is a collector of sorts, and what he collects are the small cards found in cigarette packs. Three enemies will come before the others, so make sure you rush over to the side of the map where the reinforcements come from. Before it starts, you'll have a chance to score an easy headshot. The clinic is set off at the edge of Buffalo near an old red barn with flaking paint. He wants you to investigate the barn, so head over and open the doors. A young woman, Maria Marten, was shot dead by her lover William Corder. Tap the attack button when close to perform a sneak kill, but it doesn't matter all that much as the guards in the next car will see you no matter what you do. Go back inside and you will see an extended cinematic that introduces Mrs. Sadie Adler, and at the end of the cinematic the mission will be complete, and you will automatically begin the next mission. Javier will find a recently abandoned campfire and tracks down to the river, so that seems like a good place to start. You only need 70 gold medals, so unless you are going above and beyond and trying to get a gold medal in every mission, this is a very good one to skip. After you kill the first deer, go and grab the arrow sticking out of their head and repeat this whole process to find and kill a second deer. When climbing down the hill with Dutch, there are a couple of places you can walk over the ledge to get down to the path below without taking damage that will shave 5-10 seconds off of your walk. Version: 1.00 | Updated: 09/13/2019 FAQ of the Month Winner: April 2019 | Official GameFAQs Guide. Javier is found in your gang’s camp. Going for Gold: This is definitely in the higher range of difficulty for gold medal challenges, so if you are only going for 70 missions you can actually skip this one if you're having too much trouble. It is relatively easy to get headshots in the second part. The hard part is dealing with the three wolves coming for you and Javier while you're on foot, as it is very easy to get overwhelmed and get bit one time. Apparently they are not interested in attacking you and just let you ride off, which is a nice change of pace from everything trying to murder you, so you climb back on the wagon and continue on. You need to kill all of them, but it is possible to just ride over them with your horse. Kill 3 O'Driscoll in the same Dead Eye use. The other challenge here is to hogtie Kieran in 45 seconds and it is far and away the easiest part. Once it is blown, the men inside will come out without any more of a fight. You can pick Javier up on the way back, but just focus on following the trial and you will reach Horseshoe Overlook fairly quickly. Meeting John will trigger a short cutscene, and then you'll pick him up and carry him for the next part of the mission. It was filled with a large variety of scrap, also including several airplane engines and parts inherited from Greg's late aunt and uncle. After the train robbery, the next mission starts at a much more relaxing pace. a whole bunch of dynamite. Just follow the trial back to camp now, and once you get there Dutch will make sure he feels welcome. If you are having trouble, you can just run and quickly kill everyone as soon as you hit seven or eight headshots as it is fairly easy to get the rest you need later. It's telling me to hold the left trigger to focus on the guy but nothing is happening and it's not giving me the option to ask him questions or anything else. You may not be familiar with it just yet, but if you pull your gun out while facing an enemy, Arthur will automatically lock on to them. After a bit of a walk, Arthur reaches the barn and opens the door. Investigate Barn. Go through the melee tutorial while Dutch watches in amusement. It's best to avoid the bear entirely for now so just keep close to Charles and calm your horse when he gets spooked. Kill them if you're looking to go for the lowest possible morality, or go with one of the other options if you're playing as a bandit with a heart of gold. The hardest part of the requirements is the "take no damage during the shootout" task. It is the third release of Red Dead series powered by Rockstar. Use Dead Eye immediately here, and pick off each one as quickly as you can with a shot. Pictures show an unfenced shopping centre parking lot … The three head shots in Dead Eye is also challenging because of the weak form of Dead Eye you have, so this can be a pain just all around. Once reloaded, quickly target a second wolf and shoot him. While at the camp, Sophia sparked up a friendship with Carl Grimes and Eliza Morales. Going For Gold: After the last two missions, we finally get a nice easy one. Kill them as quickly as possible as you won't be in cover. To collect this card, make your way South until you discover Shady Belle. As soon as you climb on top of the next car, a guard will climb over the other side. Go outside to meet Dutch and he will tell you to search the barn for anything else of use. John Marston and Bonnie MacFarlane try to find Bonnie's father, who has gone missing. Marston must get the horses that are trapped out of the burning barn. Your crew is heading on out to somewhere safe to lie low now that all the snow has melted. Go outside to meet Dutch and he will tell you to search the barn for anything else of use. Dutch calls you over, but quickly check some of the bodies nearby for some pretty decent loot. These are all fairly common easy things to do though, so you'll likely unlock them at some point on your own. Kill the guy just beyond the door of the next car, and then with your gun out start walking out towards the next car. The deers always follow the same general pattern, lowering their head to head, then raising it to pause for a moment before eating again or walking a little bit. Next, investigate the barn to the south-east for a tutorial interrogating an O'Driscoll. After you ride for a bit, you'll be attacked by more wolves. Red Dead Redemption 2 Cigarette Card locations: Where to find all 144 cards and complete your sets ... On a workbench at the centre of the barn. Never pause, and other than securing headshots there is no where in the mission you should take your time. Eventually, Javier will set a small shed on fire. Kari Hsieh, aged 17, my friend of four years, had died in the Chatsworth Metrolink Crash on Sep. 12, 2008. Once you reach the end of this hill, Dutch and the rest of the gang show up. Instead, climb up the small hill to the left of the path next to the train. Dozens of emergency vehicles and law enforcement officers carrying guns were on the scene, setting up a perimeter. Hugging Mrs. Hsieh, I was a ghost, a statue. Investigate Barn. Once you get back to camp, hitch your horse to a post and grab the deer carcass off the back. Their cover also isn't great, so you have a good chance of just getting in a head shot while they're trying to hide from you. It is much, much harder to get them after as enemies will be more scattered and your Dead Eye core drains fairly quickly. Army veteran and Yale graduate student Kevin Jiang, 26 (right), was shot dead in New Haven, Connecticut, on Saturday night, just one week after he proposed marriage to his girlfriend (left). Do not wait for Dutch to ask who wants to take the lead when you get to the first shootout position. If you head over to the Old Friends mission marker, you'll find Micah chatting to a couple other people in your group. At this point, the compendium in your menu will become unlocked and you can check on the progress you've made so far. You'll want to be a bit careful with your aim here, particularly if you're going for a gold medal, because they move quickly and will dart from tree to tree without standing in one spot long. So take out your repeater, activate Dead Eye, and move from head to head. Along the way you'll learn a bit more about the bad blood between Dutch and Colm, and you'll soon find your way to their camp. John hasn't returned from an earlier scouting trip. Keep pressing the on screen prompt to knock him down and then you can interrogate him when Dutch gets there. Looking for information on the O'Driscoll' planned train job, Dutch leads the gang into an attack on their camp. Dozens of emergency vehicles and law enforcement officers carrying guns were on the scene, setting up a perimeter. Pick up Javier when entering Horseshoe Overlook. Go talk to Dutch and then it becomes the best part of every fight - THE LOOTING. The biggest challenge tends to be hitting the time limit. and put him on your horse. Be quick when killing enemies here. PRINCE GEORGE, B.C. Locations are places in all of The Walking Dead series that combine to make up the settings in which the survivors of the apocalypse traverse through in those series. You can kill them, force them on the train, or leave them behind. The movie is a good study on prejudice, showing the new world through the eyes of … You want at least 7, so try to keep count to know if you are on pace or not. Once you’ve defeated the last O’Driscoll, Dutch will ask you to beat information out of him. The secret stash is on the upper floor of the barn. He'll call out a second time when he's ready for you to pick him up, and just stop as soon as he tells you to so he won't have far to travel. Once you activate Dead Eye, you want to move immediately to the head to make sure nothing else is locked on to. Red John (shortened as "RJ'", or "RJK" for "Red John Killer", in the FBI and CBI case files), is the alias of the central antagonist in The Mentalist during its first six seasons, from Pilot to Red John.. Reach 100% completion to get the "Best In The West" achievement. That's probably the first good news you've had since coming to camp. The game wastes no time throwing you into "everything is terrible" territory. So it appears to be ok to be hit during the train robbery so long as you do not get shot during the shootout after getting off the train. Emotion wrestled with fact. Of course, you cannot use any health items during this segment either, which actually likely won't come up since you can't even get hit during the shootout making this a bit superfluous. Once that's done, you need to pick up your hat and gun (what kind of cowboy would you be without them?). You can go around the camp a bit more and talk to everyone again if you want. You don't want to fire off too many shots because shooting them more after they die will take away from your accuracy. This is also the last mission in the chapter, and once it is over you will be at your second camp. He'll take care of the guy in here automatically, so keep on heading forward through the train. Region: Ambarino. Investigate the Barn. Your rifle is extremely accurate and very powerful, so you will basically want to stay as far away as possible and pick off enemies with your rifle from afar. Go for headshots if you can, and duck down in cover to reload when needed. After you choose, pick up your gun and hat, and learn how to handle a skittish horse through a tutorial. You can call the deers to get their attention, but that really isn't necessary. If you're good with the no Dead Eye headshot method, it won't be too bad but you can lost time and miss the deadline if you take too long. Look over to the horse and calm him down by following the on screen prompts. Don’t leave the cabin until you have found at least six different items. However, you do not want to proceed along the side of the train. There will be guards on top of the train and on the ground, and you want to make sure you kill the guys on top of the train as they are the most likely to hit you. It is actually for the best to equip your rope as soon as you get on your horse and begin riding out with Dutch so you're ready, but if you haven't done that equip your rope at this point as well. The good news is that "the shootout" does not seem to include the train robbery portion of the mission. Additionally, the 15:30 minute time limit is definitely tight, and you can play the level well and still miss it. Look for objects on shelves and counters as well as several cabinets to search. You can call the deer to get their attention, and they'll raise their head towards you and give you a chance for a quick headshot. As soon as you tie the horse up, you hear sounds of commotion inside the house. Keep hidden along the rocks on the side, and use your rifle here to take out guards from afar. He needs some help, so get off your horse and pick up the spool of wire. Climb into the front car, start the train, and then ride off on your horse. Hosea offers up somewhere fairly nearby and Dutch agrees, so the caravan packs up and hits the trail. Unfortunately, Bill appears to have gotten his explosives at the Discount Explosive Emporium, because they don't go off when the train passes by. Dutch tries to secure some place to stay, but the negotiations don't go well. At any point draw your weapon and fire, but choose your moment wisely because there are two gold medal requirements that begin here. Killing the lead wolf will cause the other two to pause, and you'll now have time to reload your weapon safely. Luckily once you start shooting, so will Dutch and Micah so you won’t be on your own. Once you complete both of the previous missions, this one will start automatically. You'll be jumped by an O'Driscoll gang member, but he doesn't put up much of a fight. In the second shootout, advance when given the option. There is some good cover down below, but the vantage point you get from on top is great and enemies will have a hard time hitting you from up there anyway, you there really is no bad way to proceed here as long as you aren't just running out in the middle like a crazy person. It is very easy to miss even a close shot while moving on horseback, so if you're having trouble with accuracy just run them over. A couple more will show up as you're fighting these, but the wolves will flee once you get down far enough if you haven't already killed them. The clinic is set off at the edge of Buffalo near an old red barn with flaking paint. Oh, I like you. You follow him outside to try and find two missing members of the caravan, and you finally get control over your character. I find that it’s impossible for me to get the “%80 accuracy” challenge. 2. You'll be jumped by an O'Driscoll gang member, but he doesn't put up much of a fight. With the gang low on supplies and starving, Mr. Pearson sends Arthur and Charles out hunting. Look towards the trees and you'll see a whole bunch of enemies start pouring down. There was a sign at the front of the barn that says UUU space travel. There will be a couple more guys holed up in the final car, but they're refusing to open the door. Some other contents were hats, bowling balls, materials, a stuffed dinosaur, paint, and much more. Since the wolves will be closer now, the third will get a free hit in on you and ruin your chances for gold. 3. You don't want to waste any time, and I've outlined a couple of time saves I used below to help reach that mark. 8: Take a trophy and get back to Margaret's camp to inform him of the lion's death. Follow them on foot now, and you'll eventually be directed to hide behind a nearby barricade. He'll give up where the rest of the gang is and what they're planning on doing pretty easily, and then after that you can either choose to kill him or spare him. Pull out your gun and kill them before they kill you. For example, you can check out the Whitetail Deer you just killed and see your progress on that. Dutch is ready to move on, but he needs you to take care of the train first. Also search the chest and the nightstand next to the bed, as well as climb up to the loft for some ammunition. You will get your Dead Eye ability almost as soon as they get over there, and this part will be a bit of a tutorial. The rifle is extremely powerful in this scenario here and the enemies are far enough away that they won't post much of a threat. Get back on your horse and meet up with the rest of the group. We continue with Red Dead Redemption 2. Dutch lures Several members of the O’Driscoll gang out of the cabin, while Micah discovers a body in the wagon. It should provide you a respite from the storm, and the man in charge assures you that the people trying to find you won't be able to find you in this sort of storm, which sounds very much like ominous foreshadowing so let's just hope he's right. Pick him up (loot him first!) This is a great time to use your Dead Eye because you will be able to take out a couple guards at a time from fairly far away without much aiming. Going For Gold: This one simply isn't worth the trouble. Follow Dutch on your horse for now, and Dutch will brief everyone of the plan along the way. Eventually, Dutch and the rest of the gang will show up and will help you take care of the few remaining stragglers. Home, home on the range. The following is the complete Red Dead Redemption 2 100% checklist from the in-game progress menu. You will soon be attacked by a pack of wolves, and you need to distract them so Javier can get John up on a horse. The Red Barn Murder was a notorious murder committed in Polstead, Suffolk, England in 1827. He still wants his revenge on Colm, but right now the group is in need of some supplies pretty badly so Colm will have to wait. Additionally, when you first sneak on the train there will be a guard Lenny wants you to stealth kill, Headshot him instead as the rest of the mission would play out the same way anyway. Once the camp has been cleared out, Dutch wants you to start looting bodies to find supplies. 6: Track the lion's whereabouts and head for the stables. The first requirement is saving Lenny when he is hanging from the train. Follow Dutch all the way down. The first three are your best opportunity, so try and take advantage of it. Archived. Since you will be saving your Dead Eye for the shootout, it should be very easy to hit the target of four and you may even get more. Just don't get too close and you'll be fine. Follow the prompts on screen to follow the tracks, and crouch and move slowly when you get close to the deer so you don't scare them. Micah is inside and has discovered a woman hiding in the cellar, which he responds to by running around like a madman while Dutch and Arthur try to pull him off her. Follow the onscreen prompts to take it and attach it to the side of the car. Arthur and Dutch are going on a scouting mission to look for supplies. There are two more enemies in here, but with your gun drawn you should be able to shoot them if they ever peak out to shoot at you. Don't get too comfortable, though, because you'll soon need to head back out. After stopping the train, take out the guards within 1 minute 30 seconds. If you are replaying this level, it is worth noting that your Dead Eye reverts back to its weakest form here, where it automatically targets an enemy when you move the cursor over an enemy. Congrats on a successful train robbery! He walks in and all seems normal at first, until he gets ambushed by an O'Driscoll that was hiding in the barn during the shootout. As soon as Dutch starts talking about where everyone should loot, leave and go to your destination before he finishes. You'll automatically get on your horse, so just follow Dutch and the others along the snowy path. Once you reach Painted Sky, investigate the barn for a sign of Cortez. Go for the head for a one hit kill, but take your time to make sure you don't miss or that might scare the deer away. You can still go to the homestead without him later but it’s unclear if it then counts for the trophy. Alternate between normal shots and your newfound special skill, and after you've killed enough foes here the rest will turn around and run away. Red Dead Redemption 2 was first released by rockstar games in Oct 2018. The mission will be completed as soon as you're done skinning the deer. … As soon as Dutch notices him, begin galloping as fast as you can towards him, it will take until the dialogue ends for you to be able to ride with your horse at full speed, but it will give you a great head start and you can likely get to him within 10 seconds.