TDD, otherwise known as the Trade and Development Division, is a business located on the ArcCorp planet. https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/can-t-resist-the-shiny-crates, New comments cannot be posted and votes cannot be cast, More posts from the starcitizen community. (or at least you could in the past, I read somewhere that they despawn after few seconds now due to people filling caterpillars in the past full with cargo and destroying them above Olisar making a big mess, cant confirm it tho) We are very excited to discuss this unique ship in more detail, so let’s jump right in to part 2! With 3.6 we got our first true implementation of Star Citizen’s tier 0 law system. Much appreciated all. Run to console. For traders this had made some commodities illegal and created consequences for conducting business with these goods. ... Clovus Darneely at Reclamation & Disposal in Lorville has a dialogue option to sell scrap, to which he points you toward a nearby terminal. Cargo decks are designed to serve as a future hub for trading, and will be the main interaction point with the Interstellar Transport Guild and will also offer cargo and trade missions. In the game, they are Starships, the main driving force for all aspects of the game (trading, exploring, combat, and so on). Price and Locations of Star Citizen Ships for Sale and For Rent in game. My question is if there is any kind of website you can visit to see where you can sell different kinds of cargo such as illegal cargo and legal as well as locations to "hidden" locations or anything like such. Find outpost where you can sell goods from stolen ship (illegal outpost). Welcome to Star Hangar - the safest marketplace for Star Citizen items. Press Y to get out of bed. In outposts the building with the orange tower has the terminal. My experience are that you need to place these found cargo scu goods in your own ship (i assume you did this already) and need to place it instead of drop it - but the problem is, i see them in terminals, but i am not able to sell them - i did this sometimes with a friend of mine to test if i could sell lost cargo / cargo from other player. Browse by location from where the ships are sold and rented. It covers all content relating to Star Citizen including the everything featured in the game, the lore, and the development process and team behind it. Actually you have to pick it up, go to the Guy at the terminal an sell it to him with "Make a Delivery" i think. Join our Convoy of Dedicated Captains and make your name in the logistics industry with profits to celebrate your success, Allow us to give you the tools and connections you need to succeed! Dec 26, 2017 #11 Deroth said: You can still do traditional cargo runs … Players who want to prosper as a Star Citizen (combatant, trader or explorer) need the best Star Citizen Ships. Try it today! If you blow a ship part of the cargo will drop in transportable pieces, you can sell those. Reset Deposits × Are you sure you want to reset all deposits? Start Here Star Citizen, a quick Tutorial to Star Citizen Alpha 3.7 for the New Backer and Veteran alike. With comfortable habs for a full crew, mammoth cargo capacity, and enough armament to blow even the most daunting frigate out of the sky, this self-sustaining flying fortress is the most ambitious project Drake has ever undertaken, and a testament to the empowerment of the people. I've never traded before, so I'm not sure if this is a feature. It covers all content relating to Star Citizen including the everything featured in the game, the lore, and the development process and team behind it. Got some of that quantanium ore on Clio, raced back to New Babbage. Idris-P (Peacekeeper) Mark Two: a frigate with greater speed, larger cargo hold, and gun power with a cost of $1300. Ship and Vehicle Cargo Grids. Even though some ships are better than others, having some ship is necessary. The next generation grey market for all of your Star Citizen needs. In the game, they are Starships, the main driving force for all aspects of the game (trading, exploring, combat, and so on). I fished this box out of space, put it in my cargo hold, but it doesn't show up in the commodity terminals. Park 2 ships close to each other (cargo grid). I think this is because the lone box is just a small fraction of an SCU and the game is only displaying full units. Takes longer, but less of a setback when, not if, you lockup and get dumped. Your second highest risk is to PvP which is much higher than legitimate trading due to the locations you will buy and sell your payloads are typically not armistice zones. Risk management is everything when it comes to running cargo and even more so with drug smuggling in Star Citizen.