The weapon received the same black/dark grey skin, with several details of shades of the same colors. Time needed: 5 minutes. I intend to be updating this soon with a darker reciever and some usability with other sights. -- Fixed Carbine Rifle MK2 -- Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. but I did not make it. Can you make one model that integrates the barrel, and the muzzle so that we can use it to replace the carbinerifle? Description: This mod are for those who like modern looking guns, run & gun, like the name of the last DLC suggests. 3. Notable changes are a different handguard with a seemingly shorter barrel, a different top rail with smaller iron sights and an L-shaped lightweight stock. -- Installation -- Just use Easy Mod Folder or replace the weapons models by hand. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. @Nanland You need to select the polygon LOE on the top bar next the the XYZ and in the 'select' tab use seperated and you should be able to break it down to what you want. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. The carbinerifle MK2 is actually a very good model, I am always looking for a proper MK18 with a long barrel to replace the original carbinerifle, because in story model the carbinerifle MK2 cannot be kept, which means whenever I get into the game, I lost the MK2 weapons I previously spawned using trainers. Marksman Rifle Mk II (Best for fast accuracy) Removes the ugly IRL ACE stock pretending to be a crane stock and switched to the lorified MOE stock. by ZM3 or 3dmax.or use them together? 2 Mayıs 2020, Cumartesi, Great! Can you make one model that integrates the barrel, and the muzzle so that we can use it to replace the carbinerifle? I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. could you tell me how to make it? I tried to make the weapon barrel shorter. I then took it upon myself to do the same to the Carbine Rifle MK2. -- Fixed Carbine Rifle MK2 -- Since its debut in Gunrunning, the Carbine Rifle MK2 lacked a moving bolt. and I used ZM3.however, the scale function simply make the whole weapon smaller,not just shorten the barrel. EDIT: They're both almost the same gun in terms of stats but the Carbine Rifle MK 2 has slightly more range. I then took it upon myself to do the same to the Carbine Rifle MK2. Select one of the following categories to start browsing the latest GTA 5 PC mods: 2.867 indirme , 6,3 MB Would you please make a video to show how to edit the existing model in the game,such as make the weapon shorter or remove the weapon stock. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. The Carbine Rifle Mk II slightly improves over the regular Carbine Rifle in terms of damage (from 30 to 33), with the same rate of fire. 3. Highly recommend at least switching the scope to the provided one in black (MK2 medium scope) Install path on readme The MK2 upgrade cost can vary from GTA$73,000 to GTA$165,000 depending on the gun. but I did not make it. I intend to be updating this soon with a darker reciever and some usability with other sights. I agree with Chaud, I'd love to see a version that replaces the Carbine rifle that has the Mk2 handguard, it would look WAY better imo, 5 out of 5 but if you could make another version where you extended the barrel with the stock from this mod, LSPD Drill Instructor Campaign Hat - EUP [Replace] [FiveM Ready], Realistic Weapons Sounds [SP & FiveM support]. I tried as your suggestions. Another great improvement to the GTAV weapons! Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. The carbinerifle MK2 is actually a very good model, I am always looking for a proper MK18 with a long barrel to replace the original carbinerifle, because in story model the carbinerifle MK2 cannot be kept, which means whenever I get into the game, I lost the MK2 weapons I previously spawned using trainers. To sum up how to get MK2 weapons in GTA V. Purchase a bunker, mobile operations center (MOC), and the necessary weapon modification upgrade for the MOC. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. Highly recommend at least switching the scope to the provided on in black (MK2 medium scope) Install path on readme Keep in mind that the carbine MK 2 suffers from a graphical glitch in which the bolt doesnt go back when it reloads. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Despite seeming like an insignificant upgrade, the 1 extra damage per shot means that one few… I then took it upon myself to do the same to the Carbine Rifle MK2. It's a laser. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Taking into consideration damage, accuracy, range and fire rate. Comes with a few MK2 parts as optionals. Carbine Rifle Mk2 if you want accuracy without recoil. This is a fix for something that's rather insignificant. The weapon is the Mark II version of the Assault Rifle, which features several visual modifications. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. I tried as your suggestions. Welcome to GTA5-Mods.com. Marksman Rifle Mk II (Best for fast accuracy) Good job, Looks sick mang would it be possible to remove the stock completely like a pistol? -- Change Log -- 1.0 (1/10/2019) - Initial release. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. Would you please make a video to show how to edit the existing model in the game,such as make the weapon shorter or remove the weapon stock. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. Classy, yeah? @Gramps would you please how to replace part of a weapon. @Nanland I will have a look at doing it soon, I’m only a beginner and my ZModeler3 has expired so need to get a new one soon. Good job, Looks sick mang would it be possible to remove the stock completely like a pistol? and I think many people who have the idea of editing model but lack experience would show gratitude as well. I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. @Gramps would you please how to replace part of a weapon. I intend to be updating this soon with a darker reciever and some usability with other sights. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. I tried to make the weapon barrel shorter. This is a fix for something that's rather insignificant. I then took it upon myself to do the same to the Carbine Rifle MK2. Ive been looking for a mod like that for a while. -- Change Log -- 1.0 (1/10/2019) - Initial release. @Nanland You need to select the polygon LOE on the top bar next the the XYZ and in the 'select' tab use seperated and you should be able to break it down to what you want. The stock Special Carbine can be modified at a Weapons Workshop for $135,000 with additional upgrades available after being unlocked through bunker research. -- Installation -- Just use Easy Mod Folder or replace the weapons models by hand. I got downvoted for saying it last time, but it's actually better than the Special Carbine if we're comparing Mk2 variants and not the base variants. As you can problem can guess, I fixed that. I then took it upon myself to do the same to the Carbine Rifle MK2. Classy, yeah? If you play in Free Aim or PC using M+K, I would recommend it for your go-to general-use rifle, even if you choose to use a suppressor. A five minute fix in Zmodeler3. The GTA Latest team has tried out all of the MK2 weapons, against both other players and NPCs. Ive been looking for a mod like that for a while. thanks. A five minute fix in Zmodeler3. could you tell me how to make it? I then took it upon myself to do the same to the Carbine Rifle MK2. In this episode of my series called "GTA 5 Gun Guide" we will be looking at the 6 Mark II weapons in Grand Theft Auto 5. Giving it a similar look to many IRL Magpul rifle's whilst still being lore friendly. Carbine rifle MK2 or Special carbine MK2 And yes i necroed it because it is better to have 1 thread with 230958349 pages than 213091507895 same topic threads which clutter up general discussions, alright? I got the idea for this following inspiration from bravo-one-charlie's preview of his improved Carbine Rifle with the pump shotgun stock. Removes the ugly IRL ACE stock pretending to be a crane stock and switched to the lorified MOE stock. Select one of the following categories to start browsing the latest GTA 5 PC mods: The stock Special Carbine can be modified at a Weapons Workshop for $135,000 with additional upgrades available after being unlocked through bunker research. thanks. @Gramps thanks for your reply. I intend to be updating this soon with a darker reciever and some usability with other sights. I then took it upon myself to do the same to the Carbine Rifle MK2.